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Why is this AddForce Error coming up?

I am trying to complete my enemy animation for the opposite AI to move towards my player but Monodevel keeps popping up with this error message. ---- using UnityEngine; using System.Collections; public class AI1 : MonoBehaviour { private Vector3 Player; private Vector2 Playerdirection; private float Xdif; private float Ydif; private float speed; void Start (){ speed = 10; } void Update () { Player = GameObject.Find ("Player").transform.position; Xdif = Player.x - transform.position.x; Ydif = Player.y - transform.position.y; Playerdirection = new Vector2 (Xdif, Ydif); GetComponent().Addforce (Playerdirection.normalized * speed); ERROR: Assets/Scripts/AI1.cs(24,45): error CS1061: Type `UnityEngine.Rigidbody2D' does not contain a definition for `Addforce' and no extension method `Addforce' of type `UnityEngine.Rigidbody2D' could be found (are you missing a using directive or an assembly reference?) Any suggestions? Thanks, Confused

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