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AirStrike Scripting Help

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I'm wanting to create not a normal air strike but something that when a enemy shoots a bullet that is going to be firing up above the player, when that bullet gets above the player, it will rotate down and move down towards the ground. The sort of thing that I want is for example, having a line left to right from the player along the x axis of it in a 3d space. If the bullet is above that line then strike down but I have no idea how to do that type of thing. Any help?

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