I've only just started to try and create a boss fight and so far I'm very confused on how to do it.
What I want is a boss which will change state after a certain amount of time so for example it will be shooting at the player and then after a certain amount of time it will change to do some special attack and then go back to shooting the player. Then after a certain amount of time it will switch to a different special attack and so on.
When I first started to try and program a boss fight, I had an idea on how to do it by using State Machines which to tell the truth, I haven't used before.
So i was wondering if someone would be able to give me an idea on how i could do the switch state in certain amount of time, go back to original state and then to a new state and so on?
And also if using State Machines for a boss fight is a good idea or is there something else I should use? (For C# by the way)
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