Quantcast
Channel: Questions in topic: "enemy"
Viewing all articles
Browse latest Browse all 1488

Blood on weapon.

$
0
0
Hi, I couldnt find any questions about this so: Let's imagine that you have a game where you can hit enemies with blunt weapons like a club or whatever another blunt weapon. So, now if player hits enemy with an any of these blunt weapons it should get blood on itself. Is there any clever way to do this? Or is the only way just to check if the collision is with "enemyhead" collision box, do some blood particles and change material of a weapon to bloody, even though this means that you have to do bloody texture for every single weapon in game. By clever way I mean something like a script that looks where blood particles are hit and then paints some blood texture there. Sorry if this sounds stupid, I'm not so sure yet of how particles work or if you can even do so with Free version or even with Pro.

Viewing all articles
Browse latest Browse all 1488

Trending Articles