Im trying to make it so when an enemy spawn a different enemy will spawn in that same spot but the next enemy will be faster (increased speed) it's like wave's if you beat the first enemy the next one will be faster and the next one will be even more faster and so on all you have to do is jump over the enemy. The enemy will come down a path towards the player and the player will jump over the enemy and then once the enemy die's (killing it's self by hit a barrier outside the map that will kill it) the next enemy will spawn it's a random system that will randomly choose the next enemy and get increase speed (what i mean by randomly is there are different types enemy's let's say blue, red, green and yellow cubes). Sometimes there is a rare chance you can a get a (slow warning) that will slow them down for one wave and after that the speed will go back and continue.
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