i got this piece of simple code that works very well.
var hit = 0;
function OnTriggerEnter (other : Collider) {
if(other.gameObject.tag == "Bullet")
hit +=1;
checkhit();
if(other.gameObject.tag == "Bullet1")
hit +=5;
checkhit();
}
function checkhit(){
if(hit == 5){
Destroy(gameObject);
}
}
Is there anyone out there who can help me please make a small health bar on top of the parent of the script that displays health as the numbers progress?
Something like this...
![alt text][1]
or this....
![alt text][2]
And how would i go about implementing hit numbers that display amount of damage like -1 as i hit them?
like this
![alt text][3]
[1]: http://www.quartertothree.com/fp/wp-content/uploads/2011/09/D3_hp.jpg
[2]: http://www.onrpg.com/wp-content/uploads/2014/03/LeagueOfLegendsFullPush.jpg
[3]: http://cloud-4.steampowered.com/ugc/577849023631006421/80D5E0BE6B4A4A60EA214BE1FBFAB6AB13E2E030/637x358.resizedimage
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