I have an error that keeps popping up, and I don't know why it says its a phrasing error but it shouldnt be. Here is the script and a photo
![alt text][1]
using UnityEngine;
using System.Collections;
public class Enemy : MonoBehaviour {
//------------Variables----------------//
public Transform target;
public int moveSpeed;
public int rotationSpeed;
public int maxdistance;
private Transform myTransform;
//------------------------------------//
void Awake()
{
myTransform = transform;
}
void Start ()
{
maxdistance = 2;
}
void Update ()
{
if (Vector3.Distance(target.position, myTransform.position) > maxdistance)
{
// Get a direction vector from us to the target
Vector3 dir = target.position - myTransform.position;
// Normalize it so that it's a unit direction vector
dir.Normalize();
// Move ourselves in that direction
myTransform.position += dir * moveSpeed * Time.deltaTime;
}
[1]: /storage/temp/38873-error.png
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