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score not going up when i kill an enemy

i'm trying to make a score text that goes up whenever the player kills an enemy but the text wont update from zero i have created a public text in an enemy prefab and as text i've also used a prefab ![alt text][1] and here is my script![alt text][2] i've conducted some tests and figured out that the float enemieskilled does update [1]: /storage/temp/202050-aughhhhhhhhhh.png [2]: /storage/temp/202052-bugs.png

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