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Enemy movement barrier

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Hi guys, I'm new to all this so please excuse my ignorance! I am using a modified version of the survival shooter tutorial for my dissertation. I've successfully built the game but need to expand the size of the level. I've duplicated the floor element in the environment and placed it alongside the existing one. I've then expanded the LevelExtent boundaries so that the player can move between the two floor objects. However, the enemies cannot move outside of the original floor space. What have I missed? Clearly there's something limiting the enemy's movement but I can't seem to pin down what it is? I'd really appreciate the help if anyone has any ideas, thanks!

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