hello how enemy attack player
public bool attack = true;
public bool attackRight = true;
private Animator anim;
public float attackTimer ;
public float attackCd = 3;
void Awake()
{
anim = gameObject.GetComponent();
}
public void Attack (bool attacks)
{
attackTimer += Time.deltaTime;
}
![alt text][1]
[1]: /storage/temp/86880-16343544-1465117280187767-20757440-n.png
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