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Determine type of enemy and change points scored

I am a beginner in Unity and I am currently following the tutorials of survival shooter to develop a shooter game. I want to make small modifications in the game where I have three levels of difficulties Easy,Medium and Hard. I want to spawn only zom bunny in easy level and as soon as i spawn 5 zom bunnies and if all of them are taken out it should automatically switch to medium level where I will spawn both zom bunny and zom bear and say after killing 5 each of these it should go to hard level where hellephant also will be spawned. I also want to change the point scored based on each type of enemy. Can anyone help me please? Please give your ideas in C#

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