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Spawned enemy walk from right to left destroying turrets.

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Hello Everyone, I'm new in Unity game dev and have some questions. I came up with idea to make a sidescroller game, but I have some problems. ![][1] [1]: /storage/temp/76002-game.png Green objects - Turret Pink object - Player spawn Red object - Enemy spawner Orange object - Village with NPC And my question is about what should I search, and read about to make this: I would like to make: - waves, each next wave spawn more enemy and more kind of enemy, - enemy walk from right side to left side, when on they road its a turret, they start attack, when turret its down they go further left side, - when player its in X range near enemy, enemy focus on player, when player run out, they back to attack the turret, ( when all turrets down, its game over ) - drop items from enemy, how to make list of items which enemy can drop with some drop rate ( i mean 1 item i have chance 50% to drop, another 25% to drop it from monster) Npc shop, equipment,iventory and stats I think i know how to make it. I would ask for some tips. :) Kind regards, Konrad

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