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2D Platformer AI Jump?

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Hello, I have a problem with creating a 2D platformer game (in C#). The platformer game is a game where you have to jump from platforms up to another platform to get higher and higher. Now I need an AI that follows the quickest way to the player, and also jumps from one platform to another repeatedly to get higher. How do I let the AI know when it can jump? (If he can also make the jump to a higher platform). How do I let him jump to the right position to the right platform at the right time? I can't seem to find anything related to this anywhere, I have looked everywhere. Any kind of help is appreciated.

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