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Waypoint System help

Hello, I have my enemy that follows the player around when he gets into a certain range. When there is no target nearby/if he loses/kills the target, he should walk aimlessly around. When he is walking around, he should pick a random nearby waypoint, go to it, then pick another, go to it, and repeat. How would I do this? I have thought to have a bunch of waypoints that each have a list of other waypoints they connect to, but there must be a quicker way. All help is appreciated, Thanks, Thor

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