I have been working on the 2D Roguelike tutorial with my students. The game is working great, but we all have the same issue. Occasionally, the enemies will spawn on the same block as an interior wall making them "stuck" for the level. It does not seem to happen in the completed game that downloaded with the resources, and as far as I can tell our scripts match the ones in the completed game perfectly. Is anyone else having the same issue? Please advise on how to fix it!
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